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CRYSTAL
CREATURES

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  • Crystal Creatures is a game played to 100 points.

  • Knocking out a creature in battle earns you 5 points.

  • You can also earn points by buying Medallions or Artifacts.

  • To unlock a Creature's special move, you must play a crystal card with them.

  • When a creature is knocked out, it is sent to the graveyard. If the creature has a crystal card or effect card attached to it, those cards go to the graveyard as well.

  • If the Creature's special move is attacked based, the crystal card goes to the graveyard after being used once. 

  • If the Creature's special move is not attack based, the crystal card remains on the battlefield until the Creature is sent to the graveyard or if an effect card removes it.

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  • To start your turn, you draw two cards. Each player must have 7 cards or less in their hand by the end of their turn. If a player calls you out for having more than 7 cards after your turn, then you must discard half of the cards in your hand into the graveyard. 

  • Effect cards, crystal cards, and medallian & artifact purchases all must be done before you attempt an attack. Attacks end your turn.

  • You are allowed to play up to 3 effect cards per turn. 

  • You can only activate one crystal card per turn. (This excludes purchasing medallions and artifacts)

  • Call out which attack you'd like your creature to use and which opponent you'd like to attack. Then roll the dice. 

  • For your lesser attack to land, you must roll a 5 or higher.

  • For your higher attack to land, you must roll an 8 or higher.

  • If you roll double 6's, then you double the amount of damage your creature deals. 

  • Counter cards are a type of effect card that are allowed to be played whenever. 

  • Trades are allowed.

  • If you want to switch out a creature midbattle, you are allowed only if you discard a crystal card to the graveyard.

  • The creature you take out from battle must be shuffled into your deck.

  • If you do not have a creature in your hand to put on the battlefield, you can discard a crystal card and be able to draw two more cards. You can continue this process until you have a creature to play. 

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  • The player who has killed the most creatures holds the Most Kills Card which is worth an additional five points. 

  • If you get 3 of the same medallion, you will receive Medallion Trio Card which is worth an additional five points.

  • The player who has the most medallions will hold the Most Medallions Card which is worth an additional five points.

  • You can protect one of your medallions with three crystal cards.

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  • Three crystal cards allow you to retrieve the first creature from your deck. You must show your opponent’s as you draw and then shuffle your deck once retrieving the creature.

  • When a creature is sent to the graveyard, you must immediately put a creature out on the field in its place even if it’s not your turn.

  • Deck building: Each Deck must consist of 65 cards. 30 Creatures, 20 Effect Cards, and 15 Crystal Cards.

  • Regulation Deck Breakdown:

    • Maximum three 100 LP Creatures

    • Maximum four 90 LP Creatures

    • Maximum seven 80 LP Creatures

    • Maximum ten 70 LP Creatures

    • Maximum ten 60 LP Creatures

    • Maximum ten 50 LP Creatures. 

MEDALLIONS

ARTIFACTS

COMMENTS

Comments (17)

Guest
May 19

New Rule: Max 5 Effect Cards on the field per player

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Guest
May 05

Fusion cards do not need crystal cards to active a special move but you can only use one per turn.

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Guest
May 05

Effect card that separates the fusion card, gives you back the creatures, but you not the crystals. You must also sacrifice a creature to activate this effect card.

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Guest
May 05

Knocking out a fusion card is worth 10 points

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Guest
May 05

Fission Reactor - stops someone from creating a fission creature.

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Guest
May 05

No more Artifacts, just Fusion cards

Fusion cards are 200 LP

Must sacrifice two specific creatures and two crystals

Only 7 types of fusion cards (the 7 types)

Attacks are worth a lot more

Two special moves on the card

Effect and counter cards do not effect them. Only combat can hurt them. Effect cards helping your attacks are allowed.


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Guest
May 05

Creature special move for mystical special move is already 1 crystal

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Guest
May 05

Fix mammatus clouds to only when people attack you.

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Guest
May 05

Cry of the banshee protects already purchased medallions but doesn’t protect against counter card for stealing medallion

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Guest
May 05

Fix gorf special mood

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